Can TV do criticism? My immediate answer would be yes -- there's been a long history of TV wisemen from the robots of Mystery Science Theatre 3000 to the faux-journalists of The Daily Show dissecting other media, often other television. Even there, though, the critique often becomes a kind of spectacle. People watch these shows to laugh, not to get legitimate insights on the objects of critique. (Well, there are certainly some people who watch The Daily Show for this, but I think even Jon Stewart would agree that the show isn't meant to substitute for the news). So, if even non-fiction shows are more entertaining than critical, how can an hour-long drama -- on Lifetime, no less -- make a serious critique of television?
That is precisely what the new series unREAL promises to do. By dramatizing the behind-the-scenes production and editing of a reality competition show (okay, it's The Bachelor), unREAL exposes and deconstructs the conventions of reality TV. The creative arcs that appear organic on reality shows are shown to be the result of cruel psychological manipulation from the producers. In one scene in "Relapse", the women take part in a candlelit "Cinderella ball" that is revealed to be nothing but a cheap set, a nice summary of the series as a whole. In this project, unREAL seems aligned with the past few decades of critical writing in the humanities, which has obsessively demystified and deconstructed everything it could get its hands on.
At the same time, unREAL is also a narrative of its own -- a story of redemption for a mentally unstable and frequently cutthroat producer, who finds herself torn between ruthless selfishness and rebellion against the show she works in. While unREAL's writers and producers aren't manipulating their cast and presenting the resulting narrative as authentic in the same way that the producers of the show-within-a-show Everlasting are, they rely on many of the same narrative techniques -- the set of "bounties" given to the producers mimic the challenge structure of reality competition shows, and the first episode's climax pivots on whether a likeable contestant will be eliminated or not. The premise of the series may suggest a revelation of the truth, but what lies behind the reality show is of course another fiction.
Still, the series makes a good show of demystifying femininity. After a first episode full of made-up glamour, "Relapse" opens with a montage of a grungy Rachel, still dressed in her "This is What a Feminist Looks Like" t-shirt, making crude preparations for the morning. As she sniffs her armpits and applies just enough deoderant, what becomes apparent is not the production of glamour but the production of normalcy -- the work needed to simply go out into the world, and the negotiation made between comfort, sloth and vanity. Rachel's self-production is rather low-key, emphasizing her bodily crudity and disdain for the outside world, but the indie-rock music emphasizes it as an action, not just an automatic response. And then, when she goes out into the world, the music cuts out and she has to face the depressing reality of cold craft services and another day producing reality TV.
The way this scene is shot is somewhat puzzling. The formal mechanics make it seem like Rachel moving out onto the set is a shattering of illusions -- darkness being replaced by harsh light, fist-pumping music by a mechanical voice. But the contents of the montage are hardly a glamorous facade -- if anything, they're a little demystifying in themselves, showing a female protagonist in a distinctly unglamorous and slovenly position. So what illusion is taking place in the montage, and why is it shattered at first light? Is the illusion that Rachel has any control over her own apperance, her own body? This would track well with the ending of the episode, in which Anna's appearance is distorted into something entirely removed from her own actions or agency. Or is the point that even Rachel's cynicism does not prepare her for reality?
One of the major themes of the series is performance. It's not simply that the people on reality TV are performing a role instead of being themselves -- it's the question of what roles they're asked to play, why, and how such an act is able to masquerade as real. At least in the case of Everlasting, the performance of heterosexual femininity is the key to many of these questions. The women in Everlasting -- and, implicitly, the women on The Bachelor -- are restricted to an affect of romantic longing, loving but not lustful, sometimes jealous or angry (if they're the villain) but never sad or rebellious.
The central conflict of the episode, then, is what happens when such a performance breaks down and the performer is forced into new affective territory. Anna finds herself bereaved by the death of her father, and that grief has no place in the Everlasting household. The death carries threats to Everlasting's affective regime on two fronts. On a micro level, it threatens Anna's focus on Adam and her commitment to the show's presentation of instant adoration. On the macro level, Anna's dead father shifts the show-within-a-show's erotic dynamic by displacing Adam as the sole male love object. (Everlasting would be a Freudian's field day.) It's worth noting that the first thing Anna does after learning of her father's illness is flee the set. The image of her in her princess dress with dirt-black feet is a nice summary of the thematic moment, her princess image sullied by the real world. Anna raises the terrifying prospect that the fantasy objects of reality TV may have emotional attachments beyond the central romance.
And yet, in some sense, this attachment is also a threat to unREAL as a series. If Anna, one of the contestants who has been given character and a guest-starring role, really is indifferent to Adam and the competition at large then she is at best useless and at worst counterproductive as a character. unREAL may want us to believe that reality TV is false and morally ambiguous, but it doesn't want us to believe that it's unimportant. And as a Lifetime melodrama[1], it demands romantic attachment no less than the reality dating show genre. Later on in the series, Anna actually does fall in love with Adam, Like Everlasting, unREAL wants to sell us romance, although it's a much different type of romance -- dark, illicit and unstable.
So Adam, somewhat improbably, leaves the set along with Anna and accompanies her to her father's funeral. While there he acts as a kind of surrogate father, providing emotional support and protecting her from confrontational relatives. In doing so, he once again becomes the focus of her emotions and restores his position as the emotional centre of Everlasting. As I mentioned above, the transfer of affection and attention from would-be husband to father and back again is very Freudian, and there's something almost disturbing or transgressive about celebrity reality star Adam at the family funeral.
Given this, I think "Relapse" underestimates the ability of reality TV to incorporate outside threats into its narrative. The visit from the family is a staple of competition reality shows, and sick relatives are often used as a way to create an emotional connection to the contestants. It's fairly easy to imagine a reality episode that unfolds exactly this way, with Anna's father's death creating sympathy for her and a closer connection to Adam. It even makes the bachelor himself look good. And indeed, this is how "Relapse" plays out, with Anna's visit home allowing Adam to show his good qualities and grow closer to both Anna and Rachel. Perhaps the narrowness of acceptable narratives in Everlasting is a way to avoid revealing the artificial narrative of unREAL.
The B-plot here is somewhat perfunctory. Rachel's old roommate blackmails her for owed rent money. What's most notable is that the video she uses as blackmail is a fairly innocuous recording of Rachel and ex-boyfriend Jeremy making out on the beach. It doesn't seem like something that would shock the jaded crew of Everlasting. Maybe the suggestion is it's a sex tape, but it's unlike unREAL to not be explicit about these things. Ultimately, it seems like what Rachel really wants to avoid is exposing her own emotional vulnerability. This episode doesn't really explore her feelings on this matter, instead using the blackmail as motivation for Rachel's ultimate betrayal -- editing Anna into a psycho villain.
The C-plot is more interesting, if perhaps not as developed as I would have liked. Jay attempts to coax the two black women he is "producing" to act the part of the sassy-on-the-verge-of-crazy black woman. One refuses, citing her dignity, and the other -- Athena -- accepts, citing her small business and the need for publicity. unREAL suggests that race is performed just as much as gender on reality TV, with black women who don't conform to the limited roles available to them ignored and quickly dispatched (as is the woman who refuses to play Omarosa here). Neither woman really makes the right decision, because there isn't a right decision to make -- to refuse to take part is simply to disappear, and the pragmatic reasons that Athena names shouldn't be dismissed. Then again, this is how Rachel and Quinn justify their own participation in a crooked system -- that to not participate is to become irrelevant.
Athena makes her mark by immediately accusing an innocent white woman of racism, thus fulfilling the fears of definitely-not-racist white people everywhere. This, too, nicely captures mainstream culture at the present moment: a superficial version of identity politics used to power the same old spectacles. Witness the way that Rachel and Quinn use feminist rhetoric to justify their terrible behaviour and egg their female charges into fighting each other. Ultimately, the Jay/Athena plotline opens up a very promising avenue of critique for unREAL -- one which it unfortunately doesn't explore that much. Over the course of the season to come, unREAL marginalizes this plotline to focus on a love triangle between white people, which, not to belabour the point, is exactly what happens in Everlasting and what unREAL purports to denounce.
In the end, Rachel submits to the titular "relapse", giving up her moral attempts to subvert the genre. Anna becomes edited into a psycho villain, the reasons behind her actions entirely cut out. This is perhaps the most potent act of demystification that unREAL performs, showing how anyone can become a hero or villain at the whim of the producers. When they are not enticed to act in a way that fits a stereotype, that stereotype can be thrust upon them by omission. Even if the narrative portion of unREAL unfolds in ways disturbingly similar to the genre it skewers, its critique of reality TV gives its viewers the tools to demystify any narrative, even that of unREAL itself. Maybe this is the best possible outcome of critique on TV -- not that a TV show does the critique for us, but that it gives us the ability to perform critique ourselves.
[1] I use the word "melodrama" here not as a pejorative but as a genre. As a feminine genre, melodrama is typically disrespected and legitimated even less than male-oriented "low" genres like science-fiction and crime. Of course, there's also a lot of bad melodrama, and I don't want to excuse overwrought writing under the name of genre, nor argue that we necessarily need to treat all genres as equally valid. But unREAL is an example of how a melodrama can be well-written and even engage in social critique.
Showing posts with label drama. Show all posts
Showing posts with label drama. Show all posts
Friday, September 18, 2015
Wednesday, August 20, 2014
Freaks and Geeks 1-16: Smooching and Mooching
What happens when you attain the unattainable? What do you do when you get what you always wanted? Well, if you're a fictional character it's the end of the story. But things are a little different in television. Because of the material conditions network television is produced under, writers find themselves producing a story whose length they have no control over. The result is that TV shows have to choose between endlessly delaying the resolution of their central conflicts, or finding out what happens after the resolution.
As it would happen, Freaks and Geeks didn't really have to make this choice. There were only two episodes aired after "Smooching and Mooching", and with a little helpful rearranging this episode could have easily been the happy ending that would tie a neat bow on the series. This is an episode in which multiple characters have their fantasies fulfilled: Sam gets to make out with Cindy Sanders, Nick finds a supportive family, and Bill gets treated like a human being by the popular kids. In fact, some of the later scenes come off like a male fantasy. In the sixteenth episode of the first season, this is a bold bolt-from-the-blue moment.
The news in the episode's first act that Cindy has dumped the personality-less Todd and is now interested in Sam as more than a friend is rather sudden, perhaps justified by the fact that we never really know Cindy as a character in her own right. Cindy's gradual disenchantment with Todd has been going on somewhere else while Sam has been taken up by other things (mostly sliding into the role of a secondary character in his own show). For all his fixation on her, Sam really has little understanding of Cindy's life and her psychology, and needs to be coached on what she wants and how to approach her. We're told that Sam and Cindy have an hours-long phone conversation, but they don't really seem to share much at all -- which leads to Sam's disappointment in the next episode.
Part of this is Sam's immaturity, but I think part of it is also the writers' lack of interest in Cindy as a character. Paul Feig, Judd Apatow and the other writers (including Steve Bannos, who plays Mr. Kowcheski and is credited as the writer for this episode) are certainly capable of portraying realistic and three-dimensional female characters, with Lindsey and Kim being the least easily-stereotyped characters on the show. But when women appear as the objects of desire in the male protagonist's storyline, this depth seems to go away. Cindy's behaviour appears arbitrary and unpredictable, which is probably exactly how Sam would see it, but unlike so many of the series' other secondary characters it's hard to imagine her interior life. This will in turn make the episode's conclusion a little unconvincing.
With Sam temporarily elevated to the status of desirability, Neil and Bill become the underdogs of the story, torn between envy and trying to ride on Sam's coattails. One of the more interesting character dynamics throughout Freaks and Geeks is the fluctuating element of power within the geeks' friendship. Talkative and bossy Neil is usually in control, while Bill is the one that the other two clearly consider even more of a loser than they are. (You also have Gordon and Harris orbiting on the edges of this group, who both have fairly nebulous places in the hierarchy.) This stands in contrast to the freaks, who despite their frequent fights all seem to be on a more or less even playing field. While the geeks also exist on the hated fringes of high school life, Freaks and Geeks suggests -- correctly, at least as far as my experiences with nerd culture go --that those on the outside can also be as status-conscious as those on the inside. The female geeks in "Looks and Books" also have a clear hierarchy, suggesting that in the view of Feig there's something insidious or at the very least paradoxical about the geeks that their own self-pity prevents them from realizing. Whereas the freaks willfully reject the society of the popular kids, the geeks desperately dream of entering it.
It's a small and pathetic world, but Neil enjoys being at the top of it. When Neil's control of the world around him is undermined, as in "The Garage Door", it creates a kind of social vacuum that all parties involved are obviously uneasy with. In this episode, Sam's success with Cindy destroys Neil's self-appointed position as the worldly ladies' man of the group, the one who can dispatch advice about girls even if this advice is only based off sitcoms and magazine articles. He frantically invites himself to the popular kids' make-out party, and doubles down on his attempts to systematically master the world of romance. In one scene he displays his apparent mastery of spin-the-bottle, confident that this will win him the heart (or at least the lips) of Vickie Appleby. Like the classic (perhaps stereotypical) geek, Neil can only think in systems and is not aware how his straightforward logical thinking will collapse in the realm of emotion.
Speaking of spin-the-bottle: I don't think I had quite realized before this episode just how cruel that game is [1]. At best, it conceals teenage sexual desire beneath an element of chance, allowing someone to kiss who they want (especially if it's someone, or multiple someones, they're not supposed to want to kiss) without taking responsibility for it. At worst, it's a group denial of consent with results from humiliation to sexual assault.
Bill nicely points out the element of pain for the undesired: "What if they don't want to kiss us? [...] I just don't want to see the expression on their face after the bottle lands on me". Neil, on the other hand, is thrilled with the chance to compel girls to kiss him: "That's the genius part of the game. They have to kiss us. Who cares [about their expression]?" Neil's callousness would be extremely creepy if it weren't obviously covering up for deep-seated insecurity. And so the trio of geeks prepare for the make-out party with their usual reaction to any milestone of adulthood they encounter: Sam with apprehension, Neil with fake bravado and expertise, and Bill with full-throttle resistance. There's a great scene set in the cafeteria where Bill details the physical acts of French kissing in a way that makes them disgusting, focusing on all of the germs and detritus that gather on the tongue. "Do you lick the inside of the mouth? Do you lick the inside of her tongue?" Up until the episode's final moments, the prospect of making out with a girl is more horrifying than erotic. "Smooching and Mooching" clearly suggests by the end that Bill's resistance is fueled by immaturity, but it's also worth noting that Gordon and Harris are completely uninterested in the party, undermining Neil's idea that getting to make out with a cheerleader against her will is an obvious goal.
The actual experience of the party is a reversal of expectations for both Neil and Bill, and a fulfillment of dreams for Sam. For the actually popular kids, the party is a way to fulfill their omnidirectional sexual desire without actually admitting a desire for anything outside of "going steady". Neil's mastery of bottle-spinning fails him, with his spins constantly landing on Bill. For Bill, who keeps landing on Vickie, he receives at first his expected humiliation. Vickie clearly finds the prospect of kissing him revolting (not entirely unfair) and only allows him to kiss her hand or forehead. The mutual discomfort is conveyed through body language, Vickie's desperate negotiating, and the soundtrack, "Poor Poor Pitiful Me".
The torturous recognition of Bill's status as undesirable culminates when he and Vickie are selected for "seven minutes in heaven", which they both react to with obvious pain. But this is a TV show, so they end up making out instead. It's not unbelievable per se, and it fits in nicely with Freaks and Geeks' continued interest in friendships and other connections which transgress the seemingly clear-cut boundaries of high school[2]. But it's hard to deny that this feels like a nerdy male fantasy, in which the loser's ability to recite lines from comedy movies attracts the head cheerleader to him (as reported in The Onion).
Spin-the-bottle is just as repulsive for Vickie as it is for Bill. While she may be interested in using the game as an excuse to make out consequence-free with members of the football team, it quickly becomes a forum for boys she isn't attracted to forcing their bodies on her. This is, if one stops to think about it, much worse than the humiliation Bill feels from her repeated rejections. But the (almost entirely male) writing staff doesn't focus on this side of the game. Bill asks Vickie what it's like to be pretty, assuming that it must be great, and there's no sense that being an attractive teenage girl can be incredibly hazardous. The montage of the two geeks making out with their dream girls is set to Bob Seger's "You'll Accomp'ny Me", a song whose chorus insists on an inevitable romantic future over unheard refusal or disinterest. In a roundabout way, Bill's happy ending proves that Neil was right: making out with an unfamiliar girl is in fact universally desirable, and it can be accomplished through compulsory games.
This problematic message is all the more surprising, since it is set in parallel to Cindy's straightforward and open desire for Sam. Despite the suggestion that she dumped Todd for only being interested in sex, Cindy is the most openly libidinous character in the episode. Instead of couching her desire in games, she all but tells Sam that she wants to make out with him, and tells him how she wants him to do it. In fact, as we find out in the next episode making out is just about all Cindy is interested in. Pairing this awkward but open courtship with the furtid compulsion that forces Vickie together in a softly-soundtracked montage that encourages us to think of both as part of the same magical moment feels like a betrayal. I'm not suggesting that Freaks and Geeks needs to be didactically sex-positive, but I would have preferred a tenuous connection and perhaps a budding friendship between Bill and Vickie that respects both of their initial refusals to kiss instead of brushing them aside [3].
The episode's Freak-centred plot is also about a teenage boy's fantasy coming true, although a less libidinous one. Nick briefly moves in with Lindsay and bonds with her parents, who provide the kind of loving and unconditional support he's been desperate for throughout the series. The last straw for Nick is when he comes home and finds that his father has sold his drum set. This could easily be presented as a goofy sitcom-father overreaction, but there are a number of factors that makes this incident seem like a chilling betrayal. One is that Nick's musical aspirations are well-established and have been the subject of previous episodes. Characters in Freaks and Geeks have a tendency to pick up interests for one episode and then never talk about them again, but this is not one of those instances. In addition to script continuity, the visual choices give this scene an aura of violence that make it seem like much more than a father-son squabble. Kevin Tighe remains seated and never raises his voice, projecting an air of cold-blooded menace. It would be one thing to get rid of his son's drums out of stubborn passion or tough love, but here it seems like a calculated act of violence, one of the thousand cuts by which Mr. Andopolos controls Nick. The confrontation is blocked so that Mr. Andopolos grows gradually more menacing. Nick is initially in an aggressive, physical posture, but as soon as his father stands up he visibly shrinks. Kevin Tighe is shorter than Jason Segel, but it sure doesn't look that way.
Nick's father's action doesn't really come across as a pointlessly cruel punishment: the series has frequently mocked Nick's delusions of musical genius and even hinted that this dream is keeping him from achieving greater things (a hint which is given greater nuance later in the episode). His father also references his drug use, which the series has presented as a problem before. So there is a logic to Mr. Andopolos's actions, and it's that framework of emotionless logic that he uses to justify himself, saying that Nick broke their deal. Nick sounds less angry and more frustrated. He can argue all day, but there's nothing he can do to change his father's actions. Here Freaks and Geeks fully draws out the agony of adolescence: not just coming to grips with bodily urges, as in the Geeks' plotline, but also the pain of being an adult-sized person whose world is completely controlled by another. Mr. Andopolos is a classic example of the disciplinairan, using his control of the environment and ability to act suddenly and arbitrarily to enforce his own allegedly fair rules and remind his subjects of their ultimate powerlessness. His power is precisely the ability to act without consent or justification -- he repeatedly tells Nick "end of conversation", emphasizing that he does not need or want Nick to understand, much less agree with, his actions. So of course, Nick revolts.
Lindsay is clearly reluctant to have Nick stay at her place. She sees this request as just another one of Nick's attempts to get close to her and try to sneak back into a relationship with her. Nick basically imposes himself on her, so it's easy to understand Lindsay's irritation, but at the same time it's an example of how people find it difficult to adjust between dealing with everyday personal issues and dealing with life crises like Nick leaving home. Lindsay's quickness to leap to the "well, I would, but my parents" line suggests, as "Dead Dogs and Gym Teachers" did, that as much as she berates her square and unpermissive parents Lindsay also likes being able to go to a "straight" world that's divorced from her flirtation with the freaks. When Nick moves in, that space vanishes -- and Lindsay is even more horrified to see her parents actually getting along with him.
Lindsay is sort of right to suspect that Nick is using this crisis as an attempt to get back together with her. It may not be a conscious effort, but there's a scene where he wanders around half-naked and pesters Lindsay at the middle of the night. Then again, this could simply be the increased intimacy of actually living with a person -- an intimacy that Lindsay wants nothing to do with. She's also right to feel a little slighted by the fact that her parents, normally so critical of her, are so accepting of Nick. Her father's justification for this different treatment is that he expects more from her than he does of Nick, and that Nick has had a harder childhood than her.
I think there's a bit more to this, though. One of the major differences here is gender -- consider the way that the Weir parents generally encourage Sam's mischief with a boys-will-be-boys attitude, while restricting anything Lindsay wants to do. This is the old law of conventional parenting: encourage your sons' desires, and protect your daughters from theirs. But the Weir parents also probably sense that a disciplinarian approach is not what Nick needs right now. Strict discipline is in fact what he's fleeing from. Instead, Harold Weir sees through Nick's psychology in a way Mr. Andopolos doesn't try to, and calls him out on using his ambition to be a drummer as an excuse for laziness. This is, it turns out, the kind of chastisement that Nick needs: one that recognizes his ambitions, unlike his father, but one that treats them as serious work that needs to be done.
And so Nick goes from wanting to get closer to Lindsay to wanting to get closer to her parents, from wanting to be her boyfriend to wanting to be her brother. Lindsay is even more horrified by this turn of events. (Seriously, Linda Cardinelli's reaction shots are the best thing in the show, and if Freaks and Geeks was around today you wouldn't be able to visit a webpage without seeing a .gif of horrified Lindsay.) But as with Sam and Bill's fantasies, it can't last forever. Nick's father returns to take him home, and even makes a show of contrition. Nick seems stunned that his father even cared enough to make the trip. You can read this one of two ways -- as a sign that Mr. Andopolos cares about Nick more than he lets on, or a sign of the lack of affection he usually displays. We see so little of Nick's familiy life -- his father only appears in two episodes -- that it's hard to tell whether the relationship really is abusive, as some speculate, or whether it's a more benign case of over-strictness and a generational divide in expectations. But, as Nick's interactions with Harold show, there are ways to cross that divide and avoid the cold warfare of the Andopolos house.
But even if Nick eventually has to return to that frosty house, he still has those moments of connection, listening to Gene Krupa and dancing with Lindsay's mom. More than anything, Freaks and Geeks is a celebration of these brief and unlikely connections -- the cheerleader kissing the biggest dork in school before they both head back to their normal lives, the straight-laced Christian girl talking her freak friend down from a drug trip. The ostensible central narrative of the series, Lindsay turning from mathlete to freak, is another one of those moments of brief but powerful connection. Freaks and Geeks isn't utopian enough to suggest that these connections can persist and subvert the social world they exist within. In the two episodes after this, we see bonds that have existed throughout the whole series coming undone and the characters in the early stages of drifting apart. In a way it's a good thing that Freaks and Geeks only ran for one season, as having these characters be in constant and static social groups would seem increasingly contrived. As it stands it reminds us that our dreams can't come true forever, because then they would cease to be dreams. But it's those all-too-brief dreamlike moments that give us happiness.
[1]I hadn't given it much thought before because, well, let's just say that my teenhood did not involve very many make-out parties.
[2] In this, as in many other things, Freaks and Geeks follows its obvious influence Dazed and Confused.
[3] This ending also trivializes Bill's subtextual crush on Cindy, which makes many of the earlier scenes in this episode so heartbreaking at the same time they are miraculous from Sam's more explicit perspective.
As it would happen, Freaks and Geeks didn't really have to make this choice. There were only two episodes aired after "Smooching and Mooching", and with a little helpful rearranging this episode could have easily been the happy ending that would tie a neat bow on the series. This is an episode in which multiple characters have their fantasies fulfilled: Sam gets to make out with Cindy Sanders, Nick finds a supportive family, and Bill gets treated like a human being by the popular kids. In fact, some of the later scenes come off like a male fantasy. In the sixteenth episode of the first season, this is a bold bolt-from-the-blue moment.
The news in the episode's first act that Cindy has dumped the personality-less Todd and is now interested in Sam as more than a friend is rather sudden, perhaps justified by the fact that we never really know Cindy as a character in her own right. Cindy's gradual disenchantment with Todd has been going on somewhere else while Sam has been taken up by other things (mostly sliding into the role of a secondary character in his own show). For all his fixation on her, Sam really has little understanding of Cindy's life and her psychology, and needs to be coached on what she wants and how to approach her. We're told that Sam and Cindy have an hours-long phone conversation, but they don't really seem to share much at all -- which leads to Sam's disappointment in the next episode.
Part of this is Sam's immaturity, but I think part of it is also the writers' lack of interest in Cindy as a character. Paul Feig, Judd Apatow and the other writers (including Steve Bannos, who plays Mr. Kowcheski and is credited as the writer for this episode) are certainly capable of portraying realistic and three-dimensional female characters, with Lindsey and Kim being the least easily-stereotyped characters on the show. But when women appear as the objects of desire in the male protagonist's storyline, this depth seems to go away. Cindy's behaviour appears arbitrary and unpredictable, which is probably exactly how Sam would see it, but unlike so many of the series' other secondary characters it's hard to imagine her interior life. This will in turn make the episode's conclusion a little unconvincing.
With Sam temporarily elevated to the status of desirability, Neil and Bill become the underdogs of the story, torn between envy and trying to ride on Sam's coattails. One of the more interesting character dynamics throughout Freaks and Geeks is the fluctuating element of power within the geeks' friendship. Talkative and bossy Neil is usually in control, while Bill is the one that the other two clearly consider even more of a loser than they are. (You also have Gordon and Harris orbiting on the edges of this group, who both have fairly nebulous places in the hierarchy.) This stands in contrast to the freaks, who despite their frequent fights all seem to be on a more or less even playing field. While the geeks also exist on the hated fringes of high school life, Freaks and Geeks suggests -- correctly, at least as far as my experiences with nerd culture go --that those on the outside can also be as status-conscious as those on the inside. The female geeks in "Looks and Books" also have a clear hierarchy, suggesting that in the view of Feig there's something insidious or at the very least paradoxical about the geeks that their own self-pity prevents them from realizing. Whereas the freaks willfully reject the society of the popular kids, the geeks desperately dream of entering it.
It's a small and pathetic world, but Neil enjoys being at the top of it. When Neil's control of the world around him is undermined, as in "The Garage Door", it creates a kind of social vacuum that all parties involved are obviously uneasy with. In this episode, Sam's success with Cindy destroys Neil's self-appointed position as the worldly ladies' man of the group, the one who can dispatch advice about girls even if this advice is only based off sitcoms and magazine articles. He frantically invites himself to the popular kids' make-out party, and doubles down on his attempts to systematically master the world of romance. In one scene he displays his apparent mastery of spin-the-bottle, confident that this will win him the heart (or at least the lips) of Vickie Appleby. Like the classic (perhaps stereotypical) geek, Neil can only think in systems and is not aware how his straightforward logical thinking will collapse in the realm of emotion.
Speaking of spin-the-bottle: I don't think I had quite realized before this episode just how cruel that game is [1]. At best, it conceals teenage sexual desire beneath an element of chance, allowing someone to kiss who they want (especially if it's someone, or multiple someones, they're not supposed to want to kiss) without taking responsibility for it. At worst, it's a group denial of consent with results from humiliation to sexual assault.
Bill nicely points out the element of pain for the undesired: "What if they don't want to kiss us? [...] I just don't want to see the expression on their face after the bottle lands on me". Neil, on the other hand, is thrilled with the chance to compel girls to kiss him: "That's the genius part of the game. They have to kiss us. Who cares [about their expression]?" Neil's callousness would be extremely creepy if it weren't obviously covering up for deep-seated insecurity. And so the trio of geeks prepare for the make-out party with their usual reaction to any milestone of adulthood they encounter: Sam with apprehension, Neil with fake bravado and expertise, and Bill with full-throttle resistance. There's a great scene set in the cafeteria where Bill details the physical acts of French kissing in a way that makes them disgusting, focusing on all of the germs and detritus that gather on the tongue. "Do you lick the inside of the mouth? Do you lick the inside of her tongue?" Up until the episode's final moments, the prospect of making out with a girl is more horrifying than erotic. "Smooching and Mooching" clearly suggests by the end that Bill's resistance is fueled by immaturity, but it's also worth noting that Gordon and Harris are completely uninterested in the party, undermining Neil's idea that getting to make out with a cheerleader against her will is an obvious goal.
The actual experience of the party is a reversal of expectations for both Neil and Bill, and a fulfillment of dreams for Sam. For the actually popular kids, the party is a way to fulfill their omnidirectional sexual desire without actually admitting a desire for anything outside of "going steady". Neil's mastery of bottle-spinning fails him, with his spins constantly landing on Bill. For Bill, who keeps landing on Vickie, he receives at first his expected humiliation. Vickie clearly finds the prospect of kissing him revolting (not entirely unfair) and only allows him to kiss her hand or forehead. The mutual discomfort is conveyed through body language, Vickie's desperate negotiating, and the soundtrack, "Poor Poor Pitiful Me".
The torturous recognition of Bill's status as undesirable culminates when he and Vickie are selected for "seven minutes in heaven", which they both react to with obvious pain. But this is a TV show, so they end up making out instead. It's not unbelievable per se, and it fits in nicely with Freaks and Geeks' continued interest in friendships and other connections which transgress the seemingly clear-cut boundaries of high school[2]. But it's hard to deny that this feels like a nerdy male fantasy, in which the loser's ability to recite lines from comedy movies attracts the head cheerleader to him (as reported in The Onion).
Spin-the-bottle is just as repulsive for Vickie as it is for Bill. While she may be interested in using the game as an excuse to make out consequence-free with members of the football team, it quickly becomes a forum for boys she isn't attracted to forcing their bodies on her. This is, if one stops to think about it, much worse than the humiliation Bill feels from her repeated rejections. But the (almost entirely male) writing staff doesn't focus on this side of the game. Bill asks Vickie what it's like to be pretty, assuming that it must be great, and there's no sense that being an attractive teenage girl can be incredibly hazardous. The montage of the two geeks making out with their dream girls is set to Bob Seger's "You'll Accomp'ny Me", a song whose chorus insists on an inevitable romantic future over unheard refusal or disinterest. In a roundabout way, Bill's happy ending proves that Neil was right: making out with an unfamiliar girl is in fact universally desirable, and it can be accomplished through compulsory games.
This problematic message is all the more surprising, since it is set in parallel to Cindy's straightforward and open desire for Sam. Despite the suggestion that she dumped Todd for only being interested in sex, Cindy is the most openly libidinous character in the episode. Instead of couching her desire in games, she all but tells Sam that she wants to make out with him, and tells him how she wants him to do it. In fact, as we find out in the next episode making out is just about all Cindy is interested in. Pairing this awkward but open courtship with the furtid compulsion that forces Vickie together in a softly-soundtracked montage that encourages us to think of both as part of the same magical moment feels like a betrayal. I'm not suggesting that Freaks and Geeks needs to be didactically sex-positive, but I would have preferred a tenuous connection and perhaps a budding friendship between Bill and Vickie that respects both of their initial refusals to kiss instead of brushing them aside [3].
The episode's Freak-centred plot is also about a teenage boy's fantasy coming true, although a less libidinous one. Nick briefly moves in with Lindsay and bonds with her parents, who provide the kind of loving and unconditional support he's been desperate for throughout the series. The last straw for Nick is when he comes home and finds that his father has sold his drum set. This could easily be presented as a goofy sitcom-father overreaction, but there are a number of factors that makes this incident seem like a chilling betrayal. One is that Nick's musical aspirations are well-established and have been the subject of previous episodes. Characters in Freaks and Geeks have a tendency to pick up interests for one episode and then never talk about them again, but this is not one of those instances. In addition to script continuity, the visual choices give this scene an aura of violence that make it seem like much more than a father-son squabble. Kevin Tighe remains seated and never raises his voice, projecting an air of cold-blooded menace. It would be one thing to get rid of his son's drums out of stubborn passion or tough love, but here it seems like a calculated act of violence, one of the thousand cuts by which Mr. Andopolos controls Nick. The confrontation is blocked so that Mr. Andopolos grows gradually more menacing. Nick is initially in an aggressive, physical posture, but as soon as his father stands up he visibly shrinks. Kevin Tighe is shorter than Jason Segel, but it sure doesn't look that way.
Nick's father's action doesn't really come across as a pointlessly cruel punishment: the series has frequently mocked Nick's delusions of musical genius and even hinted that this dream is keeping him from achieving greater things (a hint which is given greater nuance later in the episode). His father also references his drug use, which the series has presented as a problem before. So there is a logic to Mr. Andopolos's actions, and it's that framework of emotionless logic that he uses to justify himself, saying that Nick broke their deal. Nick sounds less angry and more frustrated. He can argue all day, but there's nothing he can do to change his father's actions. Here Freaks and Geeks fully draws out the agony of adolescence: not just coming to grips with bodily urges, as in the Geeks' plotline, but also the pain of being an adult-sized person whose world is completely controlled by another. Mr. Andopolos is a classic example of the disciplinairan, using his control of the environment and ability to act suddenly and arbitrarily to enforce his own allegedly fair rules and remind his subjects of their ultimate powerlessness. His power is precisely the ability to act without consent or justification -- he repeatedly tells Nick "end of conversation", emphasizing that he does not need or want Nick to understand, much less agree with, his actions. So of course, Nick revolts.
Lindsay is clearly reluctant to have Nick stay at her place. She sees this request as just another one of Nick's attempts to get close to her and try to sneak back into a relationship with her. Nick basically imposes himself on her, so it's easy to understand Lindsay's irritation, but at the same time it's an example of how people find it difficult to adjust between dealing with everyday personal issues and dealing with life crises like Nick leaving home. Lindsay's quickness to leap to the "well, I would, but my parents" line suggests, as "Dead Dogs and Gym Teachers" did, that as much as she berates her square and unpermissive parents Lindsay also likes being able to go to a "straight" world that's divorced from her flirtation with the freaks. When Nick moves in, that space vanishes -- and Lindsay is even more horrified to see her parents actually getting along with him.
Lindsay is sort of right to suspect that Nick is using this crisis as an attempt to get back together with her. It may not be a conscious effort, but there's a scene where he wanders around half-naked and pesters Lindsay at the middle of the night. Then again, this could simply be the increased intimacy of actually living with a person -- an intimacy that Lindsay wants nothing to do with. She's also right to feel a little slighted by the fact that her parents, normally so critical of her, are so accepting of Nick. Her father's justification for this different treatment is that he expects more from her than he does of Nick, and that Nick has had a harder childhood than her.
I think there's a bit more to this, though. One of the major differences here is gender -- consider the way that the Weir parents generally encourage Sam's mischief with a boys-will-be-boys attitude, while restricting anything Lindsay wants to do. This is the old law of conventional parenting: encourage your sons' desires, and protect your daughters from theirs. But the Weir parents also probably sense that a disciplinarian approach is not what Nick needs right now. Strict discipline is in fact what he's fleeing from. Instead, Harold Weir sees through Nick's psychology in a way Mr. Andopolos doesn't try to, and calls him out on using his ambition to be a drummer as an excuse for laziness. This is, it turns out, the kind of chastisement that Nick needs: one that recognizes his ambitions, unlike his father, but one that treats them as serious work that needs to be done.
And so Nick goes from wanting to get closer to Lindsay to wanting to get closer to her parents, from wanting to be her boyfriend to wanting to be her brother. Lindsay is even more horrified by this turn of events. (Seriously, Linda Cardinelli's reaction shots are the best thing in the show, and if Freaks and Geeks was around today you wouldn't be able to visit a webpage without seeing a .gif of horrified Lindsay.) But as with Sam and Bill's fantasies, it can't last forever. Nick's father returns to take him home, and even makes a show of contrition. Nick seems stunned that his father even cared enough to make the trip. You can read this one of two ways -- as a sign that Mr. Andopolos cares about Nick more than he lets on, or a sign of the lack of affection he usually displays. We see so little of Nick's familiy life -- his father only appears in two episodes -- that it's hard to tell whether the relationship really is abusive, as some speculate, or whether it's a more benign case of over-strictness and a generational divide in expectations. But, as Nick's interactions with Harold show, there are ways to cross that divide and avoid the cold warfare of the Andopolos house.
But even if Nick eventually has to return to that frosty house, he still has those moments of connection, listening to Gene Krupa and dancing with Lindsay's mom. More than anything, Freaks and Geeks is a celebration of these brief and unlikely connections -- the cheerleader kissing the biggest dork in school before they both head back to their normal lives, the straight-laced Christian girl talking her freak friend down from a drug trip. The ostensible central narrative of the series, Lindsay turning from mathlete to freak, is another one of those moments of brief but powerful connection. Freaks and Geeks isn't utopian enough to suggest that these connections can persist and subvert the social world they exist within. In the two episodes after this, we see bonds that have existed throughout the whole series coming undone and the characters in the early stages of drifting apart. In a way it's a good thing that Freaks and Geeks only ran for one season, as having these characters be in constant and static social groups would seem increasingly contrived. As it stands it reminds us that our dreams can't come true forever, because then they would cease to be dreams. But it's those all-too-brief dreamlike moments that give us happiness.
[1]I hadn't given it much thought before because, well, let's just say that my teenhood did not involve very many make-out parties.
[2] In this, as in many other things, Freaks and Geeks follows its obvious influence Dazed and Confused.
[3] This ending also trivializes Bill's subtextual crush on Cindy, which makes many of the earlier scenes in this episode so heartbreaking at the same time they are miraculous from Sam's more explicit perspective.
Sunday, December 29, 2013
Doctor Who 6-06: The Almost People
Freud used the double or the doppelganger as one of the
clearest examples of the uncanny there is, and it's been a staple of
horror fiction for centuries. Doubles and clones have also been rich
fodder for science fiction for quite some time, provoking social
commentary and philosophical musings. Doctor Who borrows
liberally by both genres to make its concoction of space-time fantasy
work, and so it's not surprising that it would have its fair share of
duplicates. We've already had a forged Rose (in “New Earth") and
a clone Martha (in “The Sontaran Strategem”), to say nothing of
the uniform replication of the Cybermen or the Daleks, and that's
just off the top of my head. In the sixth-season two-parter
consisting of “The Rebel Flesh” and “The Almost People”,
Doctor Who addresses the idea of the double much more
directly, giving us an extensive cast of characters and then giving
all of them an almost-but-not-quite doppelganger, including a double
Doctor.
Why is the doppelganger so unnerving? “The Almost
People” practically takes for granted that it is, especially in the
originals' reaction to their copies. Theoretically, another copy of
yourself ought to be one of the least threatening things imaginable –
after all, there's nothing you know more thoroughly than yourself,
and a duplicate should have the same interests and personality as you
do. But this is not the case.
Freud suggests that doubles, whether in the form of
dolls, puppets, or more supernatural entities, scare us because they
are almost-but-not-quite human. In “The Uncanny”, he writes that
“the 'double' was originally an insurance against destruction to
the ego, an 'energetic denial of the power of death', as Rank says”.
The double is originally, according to Freud, formed as a defense
mechanism against the limitations of the mortal body, such as an
imaginary friend or the religious conscience. If we can replicate
ourselves, we do not have to accept death.
Doctor Who literalizes
this through the “gangers”, low-grade copies of human beings who
are used to do hazardous work [1]. Humans can manipulate perfect
copies of themselves, preserving their real bodies from any danger.
In the cold open of “The Rebel Flesh”, a worker falls into a vat
of acid and everyone casually jokes about it. His ganger
disintegrates, but his original body is left alive. In Doctor
Who, as in Freud, doppelgangers are literally a way to bypass death and the limitations of the mortal
body.
But if this is their purpose, then such duplicates are
inevitably doomed to fail, because nobody can live forever (although
it would be nice). If we create an immortal doppelganger, Freud
argues, then we inevitably become horrified of it. It is ultimately
not like us, because it lacks a key aspect of human experience,
mortality. This difference ultimately brings home the fact of our
own death, and creates the sensation of the uncanny. This is why
immaculately embalmed corpses are so uncanny. As Freud puts it,
“From having been an assurance of immortality, [the double] becomes
the ghastly harbinger of death”.
This is of course a
very specific narrative to suggest as an universal human development,
which is why I'm usually a little queasy about Freudian readings.
But even if we don't read Freud as speaking to the universal human
condition, he undoubtedly speaks to the anxieties of the Western
European intellectual culture he was a part of. Freud read texts,
such as the stories of E. T. A. Hoffman, and authors of fiction in
turn read Freud and were influenced by him. Doctor Who is
also a part of this culture, or at least a distant cousin. If there
isn't an episode of Doctor Who where
the Doctor and Siggy fight some monster together, there probably will
be one day. The gangers match up too closely to Freud's theory of
the doppelganger for it to be entirely coincidental.
This two-parter dramatizes the persistent fear that
makes the doppelganger uncanny: that it can never fully be classified
among the other immobile objects that you use, that it might just
cling to a life of its own. This is why there are so many horror
stories about animate dolls and mannequins (including the first
episode of new Who). The workers here learn that not only has the
Flesh become animate through a freak accident, but that it was always
in some ways alive.
Amy has to deal with a
similar anxiety when confronted with the sight of two Doctors. The
perfect duplication of a man she knows and loves calls into question
the idea of individuality and personal essence that is so essential
to our contemporary understanding of the human self. The public
anxiety about cloning has perhaps the same rationale: if it's
possible to make an identical copy of me, then I become no longer
myself but simply one of a potentially infinite number of iterations
of the same DNA, interchangeable with any number of others. This is
also why, by some accounts, twins are uncanny (The Shining,
anyone?) For Amy, seeing
another Doctor with the same tics and eccentricities as the one she
loves calls into question the validity of that love, which is forced
to either distinguish between identical objects or admit that it is
not a love for an individual but for a series of infinitely copyable
characteristics.
Amy reacts by choosing the former option, assuming that
the flesh-created Doctor is a fake and treating him as an unreliable
copy. She tries to assert the singularity of the Doctor's identity,
noting that “there can really only be one” and calling the Flesh
duplicate “almost the Doctor” (a PhD candidate, maybe?) Later in
the episode, the two Doctors reveal that they have tricked Amy and
that the one she thought was the original was actually the Flesh
copy. The episode presents this as Amy being taught a lesson in not
being prejudiced against clones or whatever, but I think there's
something horrifying in this plot. Amy's relationship with the Doctor,
whose strength has been a central point of many prior episodes,
appears here as a directionless prejudice that can be easily
confused. The only way to maintain genuine relationships, “The
Almost People” suggests, is to accept that the ones you love can be
replaced by those with similar enough characteristics. This is the
happy ending of one of the episode's subplots, in which a child's
father is replaced by a loving ganger, and it also echoes the happy
ending given to Rose in an earlier season, in which she was given an
incomplete copy of the Doctor that could serve as a lover in a way
the real one couldn't.
I don't want to say
that this message is wrong, but I don't think it's as self-evidently
right as “The Almost People” suggests. The episode largely uses
a liberal human rights framework to approach the ethical dilemma suggested by the gangers. The gangers, the Doctor maintains, are
simply another oppressed group that needs to be recognized as
legitimate and integrated into humanity. While “The Almost People”
uses the gangers and their uncanny doubling to create horror and
intrigue, its ethical argument suggests that their being duplicates
is sort of irrelevant: they are just as legitimate and deserve the
same rights and respect as any other liberal subject. This would
seem to contradict, however, the ways in which the script also treats
the gangers as interchangeable with the originals. This is neither
the first nor the last time that Doctor Who features
a contradiction between the ideological underpinnings of the genre
sources it draws on and the liberal-pacifist ideology that it itself
wants to espouse.
As much as this episode's script urges us to treat the
gangers as every bit as deserving of humanity as the originals, it
also plays up the uncanny horror of the copy. The gangers have
trouble holding onto their fully human form, with their faces
frequently melting into gooey masks. This is almost textbook
uncanny, with the half-formed faces being just close enough to
humanity to inspire horror.
The duplicitous Jennifer is singled out as especially
monstrous. In an early scene, she is the only one to bear a
half-formed face while the other gangers, who are alienated by her
revolutionary rhetoric, all look fully human. Later, Jennifer turns
into an ogreish monster and begins destroying everything in sight.
This undercuts the message of tolerance and equality just a bit.
After all, it's not like any of the original-recipe humans turn into
giant monsters. This ending fulfills the genre requirements of a
Doctor Who story, but it also ultimately suggests that maybe
the subaltern [2] – at least its most strident and resistant members – is ultimately a little monstrous after all.
Jennifer's ultimate fate helps to reveal the political
ideology underpinning “The Almost People”. In this two-parter
the Doctor is depicted as being the force of external rationality
keeping two prejudiced extremist groups from killing each other out
of irrational hatred. This is the role that Western countries like
to imagine themselves playing in global politics[3], and the Doctor
acts as the Western power par excellence. The Doctor, white, male,
outstandingly intelligent, possessor of advanced technology, looking
pristine in his suit and tie, stands in a clear contrast to the
workers that he makes peace among, who are dirty, lower-class, and
predominantly female. As in the similarly-plotted two-parter from
season 5, the two warring factions are lead by irrational
war-mongering women, who bring the sanguine men along for the ride.
While there certainly are female war-mongers, some serving in the
Obama administration as we speak, Doctor Who's focus on them
would seem to go against the millennia of very masculine warfare. To
convey that war is bad, Doctor Who codes it as either inhuman
(the Daleks, to take one example) or feminine.
By presenting the revolt of the gangers against humans
as being simply a case of two equally-prejudiced groups who need to
set aside their differences, Doctor Who uses the liberal
framework of discrimination to demonize class struggle. When
Jennifer talks about leading a revolt to free the billion gangers
used as slave labour in India, this is portrayed as megalomania. The ganger man who just wants to see his family is moral; the woman who wants to affect larger political change is not. The
revolt is not even hours old before it becomes Just As Bad as the
oppression it fights against.
“The Almost People” depicts the gangers as having
gone through a tremendous experience of pain, suffering and
exploitation. It takes this seriously as both injustice and a
psychic wound that affects all of the gangers and even the Doctor.
What is most damaging, the script suggests, is the ongoing denial of
their humanity in the service of profit and the safety of the privileged. This is why characters in the episode talk obsessively
about the eyes of dying gangers, a vision of raw suffering humanity
which haunts their dreams. In this there are clear parallels between
the gangers and the labouring masses around the world that work
unseen all day so that the First World can kick back and watch a
science-fiction show.
But because of its ideological framework, determined by
both the liberal sympathies of its writer and its position as a BBC
institution, Doctor Who is forced to present this exploitation
as identity-based prejudice instead of class oppression. Its
solution for the subaltern is to shake hands with the oppressors,
team up with a liberal-minded white man, and to perhaps go to the
newspapers to tell their side of the story – the “spreading
awareness” means of politics. I'm not saying that we need to
ignore questions of prejudice, or that they can ever be fully
explicated from economic questions – the persistent Othering of
people in the global south, for instance, makes their economic
exploitation much less troubling to the first world. But Doctor
Who's inability to grapple with economic class means that we end
up with an episode that purports to champion the humanity of the
subaltern, and ends up with that subaltern literally turning into a
monster that has to be stopped. The science-fictional nature of this
subaltern means that liberalism is much more nakedly present here
than it probably would be in a BBC show about a real-life oppressed
group[4]. Instead of covering this ideology up with equivocation,
Doctor Who distracts from it with the usual litany of heroic
sacrifices, half-hearted romance plotlines, and long minutes of
people running down hallways.
In his book In the Break, Fred Moten uses Freud's
idea of the double in a more radical way. Moten reads black art as
the “revolt of the object”, in which that which was previously
treated as an object asserts its subjectivity. This is the
underpinning of countless sci-fi stories in which computers, robots,
or some other friendly new technology comes to live and rebels
against its owners – the seminal example is probably Hal's
rebellion in 2001. This exploits our psychological need for
the classifications between subject and object: if the things we
treated as senseless and inanimate, the things we abuse every day for
our own purposes, became able to act themselves then not just our
sense of the object but also our sense of the subject would be called
into question. Drawing on Moten's idea of the “revolt of the
object”, we can see such plotlines as also addressing post-colonial
anxiety about the revolt of the last group of people we thought were
objects. Science-fiction stories like 2001 allow white people
to relive this revolt in a way that makes their own position
sympathetic instead of monstrous.
As a description of this two-parter, “the revolt of
the object” is apt to the point of literalness. In these episodes,
Doctor Who makes the link between revolt-of-technology plots
and the revolt of the oppressed explicit: the gangers are both a new,
uncanny technology and a group of subaltern workers. They stand in
here for the global poor who work 18-hour days stitching our clothes,
and as Moten would suggest they finally gain a modicum of power when
they gain the ability to speak. For the first time the gangers are
able to vocalize the oppression and trauma that they could only
convey through the looks in their eyes. The Doctor says that once
the world finds out what's been happening everything will change.
This a little naive – after all, we have a pretty good idea of what
that “Made in Indonesia” label means, but we usually buy the
shirt anyways and go on with our days – but even absent other
changes the subaltern claiming its voice is at least a small victory.
Thus far I've been reading this episode as a piece of
metaphors, in which the gangers are simply a device for talking about
psychological drives (as read through Freud) and political
positioning (as read through Moten). But it would be too simplistic
to say that the gangers are the same as a sweatshop worker, or even
the same as one of Freud's dolls. What makes fantasy so thrilling
and strange is that its creations are never quite reducible to a
symbol for something that's safely real. Even in the most didactic
of science fiction, the speculative elements have some quality about
them that a social treatise would not.
So if I want to read the gangers as a metaphor for the
global poor, this is complicated by the ways in which the gangers are
not like the global poor – namely, in how they exactly duplicate
and in some ways share an identity with the privileged class. This
is not the case with colonialism and its contemporary counterpart,
where people in the colonized world were considered less-than-human
because of their differences. Examining these differences opens up a
third level on which we can analyze this episode, a level which is
perhaps more flattering to its creators. What does “The Almost
People” suggest about human consciousness and individuality?
At many points in the episode, the gangers and their
originals almost seem to share a single brain. This is most obvious
in the Doctor and his double, who finish each other's sentences and
turn out to be indistinguishable even by those close to them. Their
manic scheming has the ring of masturbation, with the usual exchange
of fancy and skepticism that takes place between the Doctor and his
companions being reduced to an endless feedback loop of whimsy.
Doctor Who tells us over and over again that the Doctor is
special, that he is sui generis, the last of his kind, so it
presents the cloning as not something that diminishes the Doctor's
specialness (as Amy understands it) but as something that expands it.
There are two bodies, but they share the same name, the same
persona, and the same identity.
This profound sameness extends to the workers that turn
against each other. One character remarks, with a hint of melancholy,
that she can predict her ganger's actions because they're exactly
what she would do. One subplot concludes with a ganger taking the
original's place in his family, as though the two were completely
interchangeable. This seems to cut against Doctor Who's usual
liberal moralizing, employed awkwardly in this story, that we need to
accept those that are different. In “The Almost People”, the
problem lies in accepting those that are the same.
This formulation takes us away from any comprehensible
political allegory and towards a more psychological understanding of
what the workers are so afraid of. In “Amy's Choice”, Doctor
Who suggested that the one in the universe who hated the Doctor
most was not Daleks or the Master or any of the countless Who
villains over the years, but in fact the Doctor himself[5].
Following this logic, the Flesh forces us to confront those aspects
of ourselves that we would rather not – our capacity for cruelty
and persecution, for instance. Given this, the doubling becomes a
kind of moral crucible, where good characters such as the Doctor and
the noble father prosper, and evil characters such as Jennifer reveal
their inner perfidy.
The double is horrific because it makes us see ourselves
too clearly. Investing humanity in the basest tools of production
makes us realize the ways in which we are ourselves tools of a larger
production machine. We like to subconsciously believe that we are
unique, and from our perspective we are: we are the only accessible
subjective mind in the universe. But the double reminds us that we
are ultimately just one of a set, an object like any other. These
are directions that the episode never really addresses, perhaps
because they would be insoluble in 45 minutes, but also because it
would upset the minority rights framework the episode keeps trying to
use. This is the central contradiction in not just Doctor Who but
in so much contemporary genre fiction: the urge to support the
liberal project of peaceful reconciliation and tolerance[6] buts up
against the need for horrific, perhaps purely evil monsters. Hence
we have the ungainly insistence in other episodes that the Daleks are
pure evil, but it would still be wrong to kill them.
There is another tension underlying this episode, albeit
one that the viewer has likely forgotten about until the end. The
question of Amy's quasi-existent baby has hung over the first half of
the sixth season, albeit mostly in the form of the Doctor staring at
a scanner at the end of the episode. The frenetic end to “The
Almost People”, almost disconnected from what has come before,
comes as a narrative version of Freud's return of the repressed. The
episode has lulled us into a sense of security. As savvy viewers, we
have assessed that this is not a “mythos episode”, not written by
Stephen Moffat, and the plot is fairly standard Doctor Who fare.
The last thing we expect is a major meta-plot development after
forty minutes of episodic narrative. Moffat pulled this trick before
in “Cold Blood”, but it still feels startling here.
It turns out that Amy, who most voiciferously insisted
that there could only be one doctor, has herself been inhabiting a
Flesh copy of herself for the whole season. This demonstrates nicely
the frightening possibilities opened up by the doppelganger: having
been confronted with the unstable identity of the Doctor and the
workers they rescue, Amy's identity itself becomes unstable, with her
conscious life split between two bodies [7].
Interestingly, after spending two episodes telling us
that gangers are autonomous creatures that deserve rights, the Doctor
liquidates Amy's ganger without any compunction. This seeming
contradiction points us towards both the limitations of Doctor
Who's liberal human-rights framework and the broader connotations
of doubles. The ganger, when used by the Silence to falsify Amy's
memories and invade her body, is ultimately too horrific and uncanny
to be reconciled with our definition of humanity. Here the ganger is
not a kind of replication but a kind of theft: it has stolen Amy's
self-knowledge by deconstructing the identification between body and
mind.
This twist is also compelling because it taps into
broader psychological fears about pregnancy. Pregnancy is a kind of
duplication and also a kind of theft, in which one's body becomes not
entirely theirs. This ordinary psychological uncertainty is
translated into the hyperbolic language of science fiction, in which
Amy's pregnancy makes her both literally a duplicate and literally
hostage to an alien force which denies her her own body. The process
of creating another human is neither as physically easy as the
technology of the Flesh would make it appear, nor as psychologically
easy as the Doctor's moralism would: it involves an encounter with
the limits of the self.
“The Almost People” is then ultimately a story about
biopolitics, about how regimes of truth, whether the medical fascism
of the Silence or the bourgeois moralism of the Doctor, try to tame
the uncanny possibilities of bodily replication. While these
attempts triumph in the timespan of the episode, they are both
ultimately destined to fail, and their failures are embedded in this
story's many contradictions. Like many Doctor Who villains,
“The Almost People” unleashes a force which it ultimately can't
control.
[1] While the gangers
aren't as autonomous as replicants (or at least they're not supposed
to be), this story has more than a passing resemblance to Blade
Runner.
[2]Belatedly I realized that readers outside of academic
circles might not be familiar with the term “subaltern”. As
Wikipedia defines it, the subaltern is “the social group who is
socially, politically, and geographically outside of the hegemonic
power structure of the colony and of the colonial homeland”. The
subaltern refers to people and cultures that are considered less
important and perhaps even inhuman in colonial society, i. e. the
colonized. I kind of wish I was more familiar with Gayatri Spivak,
as her ideas about the subaltern voice seem quite applicable to this
post.
[3] This is obviously visible in contemporary discourse
around Libya and Syria, but in TV terms it can be seen perhaps most
nakedly in the first-season West Wing episode “Lord John
Marbury”, in which the collective colonial powers have to keep the
brown people from destroying each other out of religious hatred.
This stands in contrast with neoconservative justifications of war,
which do their best to present the countries we bomb as threats to
the homeland: when liberals bomb other countries, they do so for
those countries' own good.
[4]I would say that no one would argue that black
revolutionaries were just as bad as the people that enslaved them,
but then again, Bioshock Infinite.
[5]This would seem to be contradicted by the meeting of
the two Doctors in this episode, and the other times where the Doctor
is delighted to encounter a peer.
[6]Of course, in practice liberalism offers this
peaceful reconciliation as a moral imperative only in certain
situations. To protest an American war, smashing a cop car is an
unacceptable step into violence; to protest a Syrian war, carpet
bombing is an acceptable response.
[7]We also get duplicate Amys in “The Girl Who
Waited”, “Amy's Choice”, and probably some other episodes that
I can't remember now. It's something of a motif.
Friday, November 15, 2013
Breaking Bad 5-11: The Confession
If Community is, as I argued earlier, an attempt
to address the difficulties of making a sitcom in the age of
postmodern irony, Breaking Bad is at least partially trying to
solve the problem of making a serious drama in a world which is so
predominantly absurd. Walter White wants to be Scarface, but he is
always hamstrung by the ridiculous accouterments of late capitalism –
purple coffee machines, Roombas, cars that bounce, etc. Nowhere is
this more in focus than the scene in “The Confession” where Walt
and Skyler meet Hank and Marie in a cheesy Mexican family diner. The
conversation is the stuff of high drama, with terse insults, implicit
threats, questions of morality, and the hefty weight of a shattered
family. And then there's the hapless waiter who keeps poking his
head in asking if the mortal enemies would like some guacamole (they
make it at tableside, you know). And there's the general atmosphere
of the restaurant, as silly as the conversation is serious. Breaking
Bad creates humour through these juxtapositions, but it also highlights both the everyday inanity of the world around us and the
over-the-top seriousness of Walter's personal drama. Walter is a man
who could never honestly laugh at himself, but for as much as
Breaking Bad draws us into the drama of his situation, it also
makes him laughable.
This is highlighted in not just the Mexican restaurant scene but
through the show's visual style. Breaking Bad is constantly
shot at weird, almost distracting angles, as if to jar us and remove
us from the action. Towards the start of this episode, we get a
birds-eye view of the Whites' bathroom. This angle reduces the
everyday beauty and grooming products to abstract geometric shapes,
thus turning an ordinary bathroom into something absurd. The preponderance of these circles highlights the ridiculousness of our
consumption-oriented lives – who really needs all of those kinds of
face cream, much less Walter and Skyler White? Walter is the central
spoke of Breaking Bad's critique of capitalism, showing how
the desire to be an entrepreneur and a self-made man leads inevitably
to monstrousness, but shots like this add a more subtle layer of
criticism.
In the scene above, Walter is desperately looking for
some way to disguise the cut he received collapsing in the bathroom.
“The Confession” as a whole is about this type of illusion, most
notably the ever-increasing web of fictions that Walter conjures up
in order to hide and excuse his actions. Even when he isn't actively
lying and trying to cover up his criminal activities, Walter is
always playing a role, always trying to game someone, whether it be
convincing his son that he's an affable family man or convincing his
array of partners that he is a respectable businessman. At this
point there's very little of Walter's life that isn't some kind of
lie
So it's no surprise that, when threatened by Hank,
Walter conjures up another elaborate story. This is the titular
confession (or one of them), a videotape that implicates Hank as the
mastermind of the whole meth operation. This is perhaps the apex of
Walter's performances: he seems more honest sniveling about how he
hates being under Hank's thumb than he does when portraying something
close to the truth. Perhaps recording this tape allows Walter to
take on his favourite role, that of the victim buoyed along at the
whims of circumstance. Or maybe he's getting out some real,
repressed guilt and sadness over what he's done. Or maybe he's just
become a consummate liar.
“The Confession” also shows us Walter at his worst.
In one scene he comes into the car wash, looking for a gun hidden in
the ice tray of a pop machine. He mumbles something about having to
check the latch on the machine, and makes a lame excuse to leave.
Walter is not convincing to anyone here, and he seems at his wits'
end, his storytelling prowess completely exhausted. What's striking
is how these lies are just unnecessary. Walter owns the car wash –
he can poke around there wherever he wants, without needing
permission, and it isn't as though he needs to lie to Skyler any
longer about his criminal activity. But Walter is almost addicted to
spinning stories, needing to come up with a benign reason for
everything he does. He keeps things from people just out of habit,
or just to revel in his power over others.
This is something Breaking Bad takes from The
Shield: the endless web of lies and schemes that eventually build
up a momentum all their own. Walter White, like Vic Mackey before
him, believes that he is in control of the violence and deceit that
surrounds him, but in reality he is simply being carried along by the
tide of events. In “The Confession” we get to see Walter cool
and in control, but we also get to see him in a panicked rage,
traumatized by the ability of other humans to act in unpredictable
and uncontrollable ways. If the fifth season has revealed anything,
it's that Walter is ultimately a pawn to much larger forces than him,
which refuse to let him stop what he has started. The Madgrigal
conglomerate is one of these forces, and you can maybe count the neo-Nazis among them too, but there also seems to be a kind of
entropic force that is propelling all of these individuals to a
violent collision.
Setting is crucial to Breaking Bad. The city of
Albequerque, already rendered a little ridiculous by its name (or
maybe just the associated Weird Al song), is depicted as the epitome
of late capitalist grandeur and absurdity. It is a plastic city of
suburbs and tenements built in the desert, a futile attempt to impose
civilization on the natural forces of chaos represented by the
desert[1]. The desert haunts every street of Albequerque, and this
is reflected in the show's cinematography. In several interior
scenes it seems as though the desert is right outside, about to burst
through the windows of the complacent civilians.
The desert is also the setting for a crucial scene in
this episode, in which Jesse finally confronts Walt and begs him to
“Stop playing me for once”. Over the course of the series there
have been many rendezvous in the middle of the desert, and they're
generally the site of business dealings between Walter and the
various gangs he is involved with. The desert is where all of
Walter's stories dissipate and raw power reveals itself. It is, so
to speak, the desert of the real.
But Walter is blind to the encircling forces of chaos.
He sees the desert as just another tool to be used: a convenient
space to cook meth undisturbed or to bury a couple barrels full of
cash. Even this late in the series, with his double life unfolding
all around him, Walter still believes he can put everything in order
through his intellect alone. And so when Jesse offers him a
possibility to speak honestly – downright pleads for him to do so –
Walter just continues with the sales pitch, telling Jesse that
assuming a new identity far away is what's best for him.
Walter adopts his fatherly aspect for the talk with
Jesse, which is the same persona he takes on in his rare chats with
Walt Junior. This is the good-natured “Mr. Chibs” family man Mr.
White that we saw at the beginning of Breaking Bad. The scene
is shot like a family drama, the adult and wayward child leaning
against the bumper of the car, sun gleaming warmly off Walter's
forehead.
This is just an illusion, a mask that Walter puts on
when it is convenient, but the same could be said for the growly,
threatening Heisenberg. At this point Walter White is an identity
without an authentic self beneath it. We know that he does care for
Jesse – he's done too much to save him over the course of the
series for it to simply be a relationship of convenience – but Walter couldn't be honest towards Jesse if he tried.
Bryan Cranston's acting is skillful enough that every side of Walt
(the sitcom dad, the growling antihero) seems equally real and
unreal, up to and including the patently false repentant Walter of
the “confession” he makes to Hank.
Perhaps there is something genuine in Walter's speech to
Jesse. Getting away from Albequerque and in particular away from
Walter White might ultimately be best for Jesse, even if it would
tear him away from what's left of his meaningful relationships
(Andrea, Brock, maybe Badger and Skinny Pete). But what really comes
through in the speech is Walter's own longing for the new life that
he promises Jesse. When Walt says “Maybe it's time for a change”,
it appears for just a moment to be the realization that has been
eluding him for the entirety of the series. When he talks about
“finding a job you're good at”, there are echoes of Walter's lost
potential as a chemist, which has become the original tragedy in the
way Walter narrates his life. Walter imagines adopting a new
identity as the ultimate act of masculine industry that would prove
his creative mastery more than any pure meth would.
But ultimately Walter fails to convince either Jesse or
himself. To take the option of disappearance would mean destroying
the suburban domestic life that Walter has tried so hard to maintain.
Even if he took his children with him, there would be no way to
maintain the lie of a normal family. Walter does assume
a new identity later in the season, when there is no possibility of
his domestic life surviving, but even then he finds it unsatisfying.
He can never really begin a new life, whatever his documents say: his
existing attachments and experiences stay with him.
Similarly, even if Jesse got in that nondescript car,
his traumatic losses would still be with him, as would his lack of
education or skill in anything but meth-cooking. But even when Jesse
calls him out, Walter clings to his fantasy of self-reinvention.
This is a reflection of his broader need to believe in his power to
determine his own universe through hard work and masculine
self-assertion. It's telling that Jesse describes Walter's speech as
labour, specifically “working me”. If you want to go even
broader, this reflects the American capitalist desire to refuse to
believe in impossibility. There is always a frontier, always a new
place to expand (Mexico! The Czech Republic!), and you can do
anything if you put your mind to it [2]. In some ways Walter proves
this last maxim right: he has achieved a great deal, apparently
dragging himself away from death at the same time he becomes an
improbable success in his chosen business. But he cannot reinvent
the world, nor can he reinvent himself. Walter's speech to Jesse
appears first as candid advice, then as a manipulative ploy, then as
an inadvertent confession. But as a confession, it ultimately gives
us only another lie – the one that Walter
It is perhaps this final inability to be genuine, more
than Huell's sticky fingers, that ends Jesse's faith in Walter and
allows him to finally realize how cruelly he has been manipulated
over the course of the series. Jesse is perhaps most notable for his
inability to lie or dissemble: he really is what he appears to be,
and all of his vulnerabilities and doubts are immediately on the
surface. This is what makes Walter and Jesse such a dynamic
combination of characters, but also what makes their relationship so
toxic: Jesse, in his strange naivete, cannot imagine the extent to
which Walter is manipulating him, while Walter looks down on Jesse
for precisely the vulnerabilities that make him so easy to use.
And Jesse's openness colours his reaction to the sudden,
bolt-from-the-blue revelation of Walter's betrayal. Jesse doesn't
plot an elaborate revenge scheme, as Walter might. He doesn't get in
the car and thank his lucky stars, as Saul Goodman undoubtedly would.
Instead, he grabs a tank of gas and goes after the one thing that
matters to Walt more than money: his idealized domestic life.
The scene in which Jesse comes to this decision is shot
in a quite interesting manner. This scene needs to do something very
difficult in conveying a character's internal thoughts visually. (A
lesser show would resort to a voice-over or a contrived conversation
to do the same work). The scene begins with a long shot, in which
most of the frame is taken up by the setting. Jesse is an
almost-insignificant blot on the larger, desolate plain. This surely
mirrors his frame of mind: he is powerless in the grand scheme of
things, controlled by forces larger than himself.
I'm not sure what part of Albequerque this is[3]. The
large objects hanging above Jesse look like a mass of cement
dividers, but they also resemble gravestones, which would seem much
more natural to be sitting in a row on a hill. The deaths of those
close to Jesse (Jane, Mike, almost Brock) literally hang above
Jesse's head. Or maybe these are the deaths he has caused: Gale, but
also the countless ones who have died because of the meth Jesse so
expertly cooked, their only remains an unmarked grave.
The scene cuts between these long shots and media-length
shots in which Jesse is more prominent, but still not completely free
of his environment (as he would be in a close-up). Jesse is at first
ruminative and uncertain, his expression matched by the slow and
uneven drumbeats on the soundtrack. He begins searching for his
cigarettes. This is both a symbolic motion and a literal one: he is
searching for a solution to his problems, but his literal inability
to find even his pot will cause a major revelation. Drugs have
always been a coping mechanism for Jesse, albeit an unhealthy one,
but here at his lowest point they have abandoned him.
What's striking here is that Jesse's first reaction to
the missing cigarette is not anger or confusion but panic. Jesse
desperately wants the cigarette to be there – not just to take the
edge off, but to assure him that he understands the world around him,
and that Walter wasn't actually behind Brock's poisoning. Despite
his strong distrust of Walter, Jesse still wants at some level to
believe in him. The camera plays in to Jesse's panic, swooping
around him, examining every possible angle for hope that his
suspicions aren't true.
But eventually Jesse's expression becomes resolute, and
he walks away from the offer of asylum. Once again, the petty
detritus of modern life stands in uncomfortable co-existence. “The
guy”, for all he represents a new life and the impossible promise
of reinvention, and carries a larger-than-life underworld aura, is
ultimately a middle-aged man driving a boring red car that is nearly
identical to the one that follows behind him. Jesse's momentous
decision involves rolling a wheelie suitcase past a pile of concrete
dividers. If there is drama to be had in the modern world, this is
it, both tragic and ridiculous – a dynamic Breaking Bad embraces
wholeheartedly. This scene is a credit to both Aaron Paul and
episode director Michael Slovis, who convey wordlessly one of the
series's most important moments, the final break between Walter and
Jesse.
As I've said, many of the characters Walter meets in the
drug underworld act as alternate versions of himself. Jesse is the
complete opposite, a photo negative, but many characters function as
ways of teasing out Walter's philosophy, the introduction of
white-collar middle-class morality and work ethic to criminal
enterprise. Characters like Gus, Mike, and Lydia, are alternate
versions of Walter, and their failures suggest that making meth a
respectable business requires more than a lab coat and pale skin. On
the other hand, you have Todd and his Nazi clan.
The cold open concerning said group of neo-Nazis is
perhaps the starkest contrast to Walt's constant deceit of himself
and others. This is another scene that draws on the contrast between
the rawness of the criminal world depicted in Breaking Bad and
the fakeness of everyday life. Todd loudly recounts the story of the
train heist (a moderately edited story, it should be noted) in a
public area, not stopping when the waitress stops by to gawk at Uncle
Jack's swastika tattoo. Walter, while prone to bragging in the right
circumstances, would never do so in such a public environment. But
Todd and Uncle Jack have no illusions about what they are, nor do
they have any illusions that they present to the world. Their
boisterous repartee is almost endearingly open – there's no sign of
the layers of mind games that characterize Walt's relationship with
Jesse, or the endless denial and estrangement between Walt and Walt
Jr. Fitting with Breaking Bad's dark humour, the only example
of a fully functional family we have on the show is a bunch of white
supremacists.
In the bathroom of the diner, Jack makes a comment about
how the inability to smoke on airplanes is a sign of how far downhill
he country has gone. This foreshadows the moment later in the
episode where Saul's own no-smoking rule indirectly causes Jesse to
realize how Walter has betrayed him. There's a strange kind of logic
in connecting Jesse to the neo-Nazis, as they're probably the two
most honest forces left standing on Breaking Bad. They're
also both forces that Walter White believes he can control with
rhetoric, but whose raw and violent emotions prove to be ultimately
beyond his harnessing.
“The Confession” is a tricky title, as there are
several long speeches which present themselves as confessions but are
all in some way deceitful – Walter admitting he has cancer to
Junior (truthful but not honest), Walter blackmailing Hank with a
just-true-enough account of his misdeeds, and Walter's manipulative
speech to Jesse which presents itself as a genuine longing for
freedom. At this point, it would be hard to dub any of these
confessions true or false, as that would suggest there is an
“authentic” Walter White deep down somewhere. On the other hand,
Todd's bragging tale, while withholding some crucial facts, is
perhaps the most genuine confession of the lot. It is also, of
course, totally sociopathic. And this is perhaps the most troubling,
and the most brilliant, part of “The Confession”: it suggests
that the truth may be even uglier than the lies.
[1] Albequerque is also located in New Mexico, near the
border, and Breaking Bad problematically uses Mexico and
Mexicans to represent this untameable chaos.
[2] It's become increasingly difficult over the show's
run to view Breaking Bad as primarily a commentary on
capitalism. Walter White seems like such a singular character that
it is difficult to generalize his personality or see his actions as
representative of a larger group. Maybe this makes him a comedic
figure in the medieval sense: a larger-than-life figure that embodies
the smaller vices and delusions within us all.
[3] Surely you don't expect me to do research for this
thing. This is close reading, man.
Sunday, August 19, 2012
The X-Files 1-20: Darkness Falls
Straight horror has never been a major genre on American television, and attempts to make it so have resulted in everything from certain episodes of The Twilight Zone to American Horror Story, but never a major hit. But horror has been far more successful when hiding beneath the veneer of science-fiction or other genre stories. Early episodes of Star Trek revolve less around science-fictional concepts and more on strange foreign monsters that exploit our vulnerabilities and anxieties. The same is true of the first season of The X-Files, which certainly has the show's distinct conspiracy theory flavour, but as often goes in for conventional horror plots.
"Darkness Falls" is one of these episodes. It follows the classic template of isolating a group of broadly-drawn characters in an isolated environment, a literal cabin in the woods, and surrounding them with mysterious monsters that pick them off one by one. The monsters are ancient insects represented by green bugs that look for all the world like blips in the video, probably because they more or less are.
This scene is another obvious horror movie staple, where one of the victims struggles to start their car. The bugs have a bit more of a scientific rationale than your average movie monster, but they're not exactly unprecedented -- horror movies exploiting our fear of insects go back a long way. The formula more or less works, and if the resultant episode of television is never really good, it at least holds the attention effectively.
What makes "Darkness Falls" distinct is the amount it commits to the woods as a setting. The plot revolves around a conflict between forest rangers and a group of ecoterrorists[1], and in addition to this there's a lot of ecology and quasi-ecology relating to the setting. Nature is not merely an isolated neutral setting -- it is the enemy itself. At night the investigators and company huddle around artificial light, using technology as a refuge against the dangerous forces of nature around them. The woods seem complicit in the violence perpetrated by the insects, mostly in their imposing length (preventing an escape even with all day to travel. Later on we learn that they emerged from an ancient tree that was recently logged, with a green ring highlighting their former home.
Technology, on the other hand, isn't really trustworthy either. Automobiles in particular are a source of vulnerability -- the forest rangers' car is easily sabotaged by rice and other natural substances in the gas tank, and even the much-vaunted Jeep can't take Mulder and Scully out of the woods fast enough. And of course there's the above-mentioned "car won't start" stock scene, featuring the death of the stock character who doesn't believe in these irrational monsters. Repeatedly we see the insects entering through the wholes in cars -- the vents and fans and cracks. These reflect the chinks in the invincible armour of technology. In the end, where the government promises to exterminate the insects with gas, there's a distinct sense that this technology too will fail.
This is basically a microcosm for the larger dialectic between science and nature in The X-Files. On the surface, scientific rationality (usually embodied by Scully) is proved wrong all the time in its refusal to accept folk wisdom and urban legend. This is seen in this episode both by the failure of technology and the first casualty's dismissive attitude towards the threat. But at the same time science is often the only means of combating the threat of the unknown -- the only reason that Mulder and Scully learn enough to survive is because science gives them a way to know the threat.
"Darkness Falls" tries to strike a similar balance in the political side of the episode, in the struggle between the hippie ecoterrorist and the burly park rangers. The X-Files naturally has an anti-authority bent, which would lend it to sympathize with the rebel disrupting the system, but on the other hand its heroes are law enforcers, and in most plots end up trying to banish the strange from the normal workings of society.
Because of this tension (if I wanted to be fancy I could call it another dialectic) this episode can never fully come down on either side. A large part of the plot pivots around Mulder trusting the outsider, but this sympathy doesn't extend so far as to agreeing with his goals. On the one hand, the "monkeywrenchers"' ideas are reinforced by the plot, as it's illegal clear-cutting that frees the killer bugs in the first place. But their actions are also what stops everyone from being able to escape, which is reinforced -- in the usual TV irony -- by the end of the episode, when the "terrorist"'s Jeep is laid flat by one of his own caltrops and he's caught by the insects, hoisted by his own petard. The episode suggests that the monkeywrenchers' concerns are valid, but their means of resistance is wrong. That's a common refrain in mainstream television, but it's unsatisfying here, and a useful contrast could be drawn between the more agressive tactics the show condemns and Mulder and Scully's ineffectual attempts to work within a system they know is corrupt if not downright evil.
"Darkness Falls" seems to be very deliberately modeled on a classic from earlier in the season, "Ice". Both episodes involve Mulder and Scully trapped in an isolated natural environment with a group of guest stars and an insidiously small monster. It's obvious that at this point the series is trying to revisit its successes and move towards more of them -- the following episode, "Tooms", does this more directly. But "Darkness Falls" doesn't quite live up to "Ice". It replaces paranoia-driven conflict with ideological bickering, and by moving out of an alienating science-fictional setting (the arctic research station) it seems far more dated today. Even without the tacked-on element of environmental politics, it would be a less effective episode: the green bugs are just less intriguing and less scary than the bacteria of "Ice".
Still, if it's a fairly middling X-Files episode, that just means it can tell us more about the series as a whole. Throughout its first season, The X-Files was balanced precariously in the middle of sets of opposites -- between nature and science, authority and subversion, and (on a more formal level) between episodic and serial structures. All of these come across in "Darkness Falls", despite its status as a stripped-down horror movie expressly for entertainment. It's precisely through a median episode like this that we can see the distinct X-Files approach forming.
Next week: "The walls are absolute. There is nothing I can do."
[1]Even the word "ecoterrorist" sounds embarrassingly 90s, and this episode's attempts to shoehorn an environmental politics debate into the usual formula is very awkward. Still, it's nice to remember when the scariest terrorists were hippies who might mess with your car.
"Darkness Falls" is one of these episodes. It follows the classic template of isolating a group of broadly-drawn characters in an isolated environment, a literal cabin in the woods, and surrounding them with mysterious monsters that pick them off one by one. The monsters are ancient insects represented by green bugs that look for all the world like blips in the video, probably because they more or less are.
This scene is another obvious horror movie staple, where one of the victims struggles to start their car. The bugs have a bit more of a scientific rationale than your average movie monster, but they're not exactly unprecedented -- horror movies exploiting our fear of insects go back a long way. The formula more or less works, and if the resultant episode of television is never really good, it at least holds the attention effectively.
What makes "Darkness Falls" distinct is the amount it commits to the woods as a setting. The plot revolves around a conflict between forest rangers and a group of ecoterrorists[1], and in addition to this there's a lot of ecology and quasi-ecology relating to the setting. Nature is not merely an isolated neutral setting -- it is the enemy itself. At night the investigators and company huddle around artificial light, using technology as a refuge against the dangerous forces of nature around them. The woods seem complicit in the violence perpetrated by the insects, mostly in their imposing length (preventing an escape even with all day to travel. Later on we learn that they emerged from an ancient tree that was recently logged, with a green ring highlighting their former home.
Technology, on the other hand, isn't really trustworthy either. Automobiles in particular are a source of vulnerability -- the forest rangers' car is easily sabotaged by rice and other natural substances in the gas tank, and even the much-vaunted Jeep can't take Mulder and Scully out of the woods fast enough. And of course there's the above-mentioned "car won't start" stock scene, featuring the death of the stock character who doesn't believe in these irrational monsters. Repeatedly we see the insects entering through the wholes in cars -- the vents and fans and cracks. These reflect the chinks in the invincible armour of technology. In the end, where the government promises to exterminate the insects with gas, there's a distinct sense that this technology too will fail.
This is basically a microcosm for the larger dialectic between science and nature in The X-Files. On the surface, scientific rationality (usually embodied by Scully) is proved wrong all the time in its refusal to accept folk wisdom and urban legend. This is seen in this episode both by the failure of technology and the first casualty's dismissive attitude towards the threat. But at the same time science is often the only means of combating the threat of the unknown -- the only reason that Mulder and Scully learn enough to survive is because science gives them a way to know the threat.
"Darkness Falls" tries to strike a similar balance in the political side of the episode, in the struggle between the hippie ecoterrorist and the burly park rangers. The X-Files naturally has an anti-authority bent, which would lend it to sympathize with the rebel disrupting the system, but on the other hand its heroes are law enforcers, and in most plots end up trying to banish the strange from the normal workings of society.
Because of this tension (if I wanted to be fancy I could call it another dialectic) this episode can never fully come down on either side. A large part of the plot pivots around Mulder trusting the outsider, but this sympathy doesn't extend so far as to agreeing with his goals. On the one hand, the "monkeywrenchers"' ideas are reinforced by the plot, as it's illegal clear-cutting that frees the killer bugs in the first place. But their actions are also what stops everyone from being able to escape, which is reinforced -- in the usual TV irony -- by the end of the episode, when the "terrorist"'s Jeep is laid flat by one of his own caltrops and he's caught by the insects, hoisted by his own petard. The episode suggests that the monkeywrenchers' concerns are valid, but their means of resistance is wrong. That's a common refrain in mainstream television, but it's unsatisfying here, and a useful contrast could be drawn between the more agressive tactics the show condemns and Mulder and Scully's ineffectual attempts to work within a system they know is corrupt if not downright evil.
"Darkness Falls" seems to be very deliberately modeled on a classic from earlier in the season, "Ice". Both episodes involve Mulder and Scully trapped in an isolated natural environment with a group of guest stars and an insidiously small monster. It's obvious that at this point the series is trying to revisit its successes and move towards more of them -- the following episode, "Tooms", does this more directly. But "Darkness Falls" doesn't quite live up to "Ice". It replaces paranoia-driven conflict with ideological bickering, and by moving out of an alienating science-fictional setting (the arctic research station) it seems far more dated today. Even without the tacked-on element of environmental politics, it would be a less effective episode: the green bugs are just less intriguing and less scary than the bacteria of "Ice".
Still, if it's a fairly middling X-Files episode, that just means it can tell us more about the series as a whole. Throughout its first season, The X-Files was balanced precariously in the middle of sets of opposites -- between nature and science, authority and subversion, and (on a more formal level) between episodic and serial structures. All of these come across in "Darkness Falls", despite its status as a stripped-down horror movie expressly for entertainment. It's precisely through a median episode like this that we can see the distinct X-Files approach forming.
Next week: "The walls are absolute. There is nothing I can do."
[1]Even the word "ecoterrorist" sounds embarrassingly 90s, and this episode's attempts to shoehorn an environmental politics debate into the usual formula is very awkward. Still, it's nice to remember when the scariest terrorists were hippies who might mess with your car.
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